|
| |
Creating Presets
The Preset Section is broken down into two areas :
The Melodic Pool, and the Percussive Pool. These are essentially
identical in the way they work, but MIDI sees them differently. For the sake of
simplicity, view them as follows:
- The Melodic Pool can be accessed from all MIDI
channels, except MIDI channel 10.
It usually contains melodic instruments, but is not restricted to these.
- The Percussive Pool can be accessed only
from MIDI channel 10, and usually contains percussive instruments,
like drums. It is not restricted to percussive sounds, however.
The process of creating a preset in the Melodic or Percussive
Pool is not worth exploring too deeply
because it follows the same process used in the creation of an Instrument in the
Instrument Pool, as we saw
in the section on creating Instruments. If you
follow the process outlined there and apply the same actions to Melodic Pool as you did
to Instrument Pool, you will be able to import Instruments
into a New Melodic Preset, as opposed to importing Samples
into a New Instrument.
The only real difference is in the popup box which appears when you right-click
on the Melodic Pool, which is shown in figure 6.1.
Figure 6.1
 |
As you can see from Figure 6.1, we have called the
preset Sweepsynth, and clicking on OK will bring up a list of the
available instruments (from the Instrument Pool) to choose from. These
are obviously the instruments you created earlier. Choose those you would like to include in the preset (i.e. layering instruments as opposed to
layering samples), and click OK. We now have a
single preset (called Sweepsynth) which can be accessed from a MIDI
sequencer by choosing patch # 0 (or 1, depending on whether or not your
sequencer references patches from 0-127 or 1-128). In Figure 6.1, the Preset
Number = 0 actually tells us which patch number this refers to in the
sequencer.
For our purposes, always select Bank Number 0 (as in Figure 6.1).
Then all you need do in your sequencer is select Bank 0, and cycle through all
the presets as described by the Preset Number in figure 6.1.
That's about all there is to it, except to say that once you have inserted and
layered instruments within your Melodic Pool, you can edit them in the
same way as you did samples in the Instrument Pool. Please refer to the
section on Instruments for a complete
rundown on how to do this, but substitute Instruments and Melodic Pool
for Samples and Instrument Pool, respectively.
That's it! You've completed the tutorial and should be ready to tackle some
synth-programming of your own. To make your life easier, download the
Tutorial
SoundFont® Bank file, which contains the example created in this tutorial. It should
give you some hands-on experience, and you will learn a lot simply by adjusting different parameters within
the SoundFont® Bank. Good luck, and happy programming ...
The Analoguesque Team.
REPORT PROBLEMS WITH THE TUTORIAL
|